Autoren: Erich Buhmann, Stephen M. Ervin
Computer based modeling has transformed engineering, architecture,
and many other disciplines in the last two decades. Designers, planners,
and scientists working with the landscape have encountered obstacles
in the easy incorporation of computer-based techniques from these
related disciplines, because the elements of landscape - notably
landform, vegetation, and water - present special challenges to
modeling. Curved, fuzzy, extensive and often in dynamic flux, landscape
elements require special computational techniques for effective
digital representation. Off-the-shelf technologies such as CAD and
GIS, as well as such exotic techniques as TIN's, CAVE's, fractals
and particle systems have all been used to assist in landscape modeling.
The articles in this volume, contributed by leading internationally
known experts on landscape modeling, address the wide range of digital
techniques that have been developed for landscape modeling, ranging
from scientific methods of geomorphological analysis to issues and
techniques related to public perception and decision-making about
landscape-scale projects. Landscape architects, architects, engineers,
earth scientists, planners, computer graphics specialists, and others
will all find current state-of-the-art content in these proceedings.
The focus of these proceedings to the 4th International Conference
on New Technologies in Landscape Architecture held by the Master
of Landscape Architecture Program of Anhalt University of Applied
Sciences are following areas:
- TERRAIN MODELING
- VEGETATION MODELING
- INTEGRATED LANDSCAPE VISUALISATION SYSTEMS
- LANDSCAPE MODELING SOFTWARE
- LANDSCAPE REPRESENTATION AND PERCEPTION
- VIRTUAL LANDSCAPES
- COMERCIAL TRENDS in LANDSCAPE MODELING
erschienen im Wichmannverlag
2003, ISBN 3-87907-403-8
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